Occlusion culling for OGC3DTiles allows the system to skip downloading tiles that are not visible on screen because they are hidden from view
by other data.
this is especially effective for interior scenes where many parts of the model are typically occluded by walls.
Updates
Pause or activate tileset refinements
Load Outside View
Loading the lowest possible detail outside the view allows data to be present when the camera pans quickly
and allows for better shadows.
Occlusion Culling
Occlusion culling prevents loading tiles that are hidden by other data.
Occluded data is still loaded but with the lowest possible detail.
Occluder Mesh
Display a box arround the tileset to occlude it.